Wednesday, 13 December 2017

Character appearance (development)

After creating my base characters which can be seen in the blog previously, I started to work on their appearance, this being the face as I want to create a new style for myself. Here are examples:




Drawing these faces took a while and I wondered if it was even necessary to have for the animation as I'm going to be doing a walk cycle, from a side view perspective.

I then thought about the research on shapes and conveying personality through movement, and the idea sparked of leaving it to the audience's imagination. Letting the audience decide who this faceless character depicts is more important than the way they look and so I have decided to leave the face blank to also speed up the process.

No comments:

Post a Comment